Developed multiple interactive text-based adventure games featuring complex narrative branching,
inventory systems, and player choice mechanics. Implemented object-oriented design principles
for reusable game components and dynamic storytelling.
- Interactive storytelling with multiple endings
- Character progression and inventory management
- Modular code architecture for easy expansion
- Save/load game state functionality
Built a kernel-level hardware identification spoofer that modifies system hardware serials at the
driver level. This tool demonstrates deep understanding of Windows internals, kernel programming,
and system security. The spoofer changes hardware identifiers to bypass HWID-based restrictions
for software testing and development purposes.
- Kernel-mode driver implementation in C#
- Spoofs disk, network adapter, and motherboard serials
- Registry and WMI modification techniques
- Safe mode detection and protection
Created an intelligent Discord bot powered by AI that can engage in natural conversations,
respond to commands, and provide interactive features for Discord communities. Integrated
with modern AI APIs for contextual understanding and implemented custom command parsing.
- Natural language processing and understanding
- Custom command system with prefix support
- Multi-server support with per-guild configuration
- Real-time message handling and async operations